Mwo nav alpha. #mwo #mechwarrioronline #battletech Fafnir Juggernaut Build Showcase | Mechwarrior OnlineBuild :. Mwo nav alpha

 
#mwo #mechwarrioronline #battletech Fafnir Juggernaut Build Showcase | Mechwarrior OnlineBuild :Mwo nav alpha  Endo steel and ferro fibrous armor are both expensive, so if you buy a mech that has them by default, you pay for the luxury

The other popular one is the 27W. PS you can put 5 ERML in the UAC20 one instead of 4 HML and that's pretty good too. #mwo #mechwarrioronline #battletech Fafnir Juggernaut Build Showcase | Mechwarrior OnlineBuild : : R. You can run MRMs on any IS mech with good hardpoints. Overall has about the same heat efficiency but has a stronger Alpha and more Armor. It looks like they left one jump jet on there which is pretty standard in big mechs just to help you go up hills and un-snag yourself from mailboxes. isengrim. meaning 360meters is. Also, during CS22, the Call-to-Arms feature for Competitive Play. ago. The ECM/masc Phoenix hawk is probably the best medium in the game. MechWarrior Online > General Discussions > Topic Details. It isn't the best PIR, but it's worth having due to it's unique energy / ballistic loadout. Get In Touch. nav-alpha. The Hangover has a RL HSL quirk. Car repair fund: Online Mech Build: towards just the dual HAG20 version for simplicity, but the one with the ERLL thrown in too looks pretty solid. Most IS heavies can run AC20 2 snub, some have suggested the Mad 5M, others include the Thanatos (the variant with ac20 quirks), Warhammer 6R, & Catapult K2. . Posted 28 July 2023 - 04:16 AM. Things that are working: - Browse (mechs and equipment. So the Double heatsink build dissipates more heat per second but will overheat in 3. the quirks are also really nice if you want to drop the ECM, but i really think it meshes well with the playstyle i use to employ this build, allowing the. 5 when Splash is included) Damage Limit ( It has a Splash. Laser mixes become trickier and I generally have to play it for a week or two to determine how much ammo I need to bring. So you would take this mech and fight around left-hand corners using your right side as a huge damage soak. At least to me. delete The official unofficial subreddit for Elite Dangerous, we even have devs lurking the sub! Elite Dangerous brings gaming’s original open world adventure to the modern generation with a stunning recreation of the entire Milky Way galaxy. ago. ago. 5: 1. If I'm running an ammo dependent build I bring 1~2k worth of damage total. Fast at baseline plus 140+ with masc. If you run MRM60 on a Quickdraw IV4 that's good alpha on a heavy. nav-alpha. Early on in MWO they wanted to more closely mimic the game. If stare time concerns you, swap things around a little for a brace of cMPLs for still slightly better sustain and even more damage than the LB-20X. . 68) heat compared to the last time your fired. 121. Former is a hair more sustained DPS (insignificantly so as its 1 more DHS), and it moves very fast for its class, or the latter being still faster then most assaults, 28 DHS, and like 80 damage per exposure. #6 VeeOt Dragon. ~45% of your MS is based on your damage. One is denitely "Nav Alpha" for working on mechs and ideas for them outside of the game (google nav alpha mechbay), MechDb. AC 20, 4 Medium Lasers, MRM 40, Laser AMS, Light 325 Engine, 4 tons of ammo for MRM and 4 tons for AC 20, 7. We see our leopard land side by side by the Union we are going to protect which unloads another lance with mechs to fight off the opposing Union dropship and its enemy leopard with its set of mech lances. Aside from the quirk problem, your main concern needs to be avoiding agro (not getting focused on). includes ghost heat tables!) You can access the site here: Should probably get the Twitter up and running again. 0 website. Great for corner peaking and a 30 damage pinpoint alpha is nothing to sneeze at. almost overheats from a alpha strike from ghost heat, use only if you got a killer shot, otherwise use both chainfire and buddhist monk levels of patience to rhythmically fire the weapons as fast as possible without trigger ghost heat (which starts at firing 2 UAC/20s in close secession) if you can get the rhythm down, you are a stream of UAC. I never found much that I liked, so I decided to build around the rotary autocannon. Snub-Nose PPC — 8. Currently I'm using the 3 erll build and it just feels bad. Good Raven builds? :: MechWarrior Online General Discussions. 1. 17K subscribers in the OutreachHPG community. My workaround has been to copy/paste the desired armor value into the field. Outreach HPG is a discussion hub for Mechwarrior Online and Mechwarror 5 Mercenaries, stompy robot games by PGI. just has timeless builds and lastly : Read the two . Main question. GuaranteePurple4468 • 1 mo. Then you pull back to cover, turn off stealth, let the heat and jam bar dissipate and you're good to go again. what mechs do you have lying around? lots of older mechs are viable again and there are some unusual builds which can do work. The UAC20 one is good for running around behind your assault brawlers and helping to core out assaults with that 80 damage alpha. A listing of all mechs in the database. Hbk-iic's are a glass cannon. ago. 5 (34. Welcome! One of the biggest differences between MWO and other battletech based games is the fact that it is intended to balance all weight classes for a multiplayer FPS shooting game. Our integration of online build tools such as 'Smurfy's MechLab' and 'MechDB', as well as providing a rating system, makes the builds easy to browse and adapt. I just had to double-check this, but AMS ammo doesn't explode anymore Also mwo. you can run an lbx 20 and smls on it or do the common mpl hmg build. Crusader 5K and 6T also have amazing mounts and jump jets, making for very easy poptarting as well as room to spam SRMs or small lasers to help if you get pushed. How we got from Before to After mech layout, as below: 1. Tourmaline Desert is hotter than other maps, but not hot enough. nav-alpha. Build #2: Nova with 2xHLL + 4xHML (Mean big alpha that gets you up to 85% Heat Capacity, but needs time to hide+cool) This build can be rushed when mech runs hot. Register now, and join us on our discord for more MWO goodness! And above all, enjoy the site!Hag/20. Warhammer 9D- 400 engine plus tweak goes 105kph. Otherwise, ammo and armor as suit you. MWO is still in maintenance mode. Maybe people mean specific builds are good with it because the default build seemed horrible. ; the obscurity of the Atlas is depressing. ERLL builds with it are not worthwhile. #7. c) Click on the HSL quirk you are looking for. 0 - BETA view changelogEquipment menus in the Mechlab are now collapsable. but smurfy still had a lot of mech and weapon stats (likely out of date) that mechdb hasnt really implemented yet. The MWO Bot is a verified community discord bot that can keep you up to date with news from mwomercs. Nightstar UACs: [mwo. 1. Mystlynx has such weird hitboxes that it is still hard to kill if u use jj smashing (both mg and srm variant are good). 0 has the majority of its features built in, but some are still in progress and the site is a bit rough around the edges. MRMs are for doing less damage but from further away. nav-alpha. Tho It absolutely is a brawler. BAS-A might be interesting with the ECM + JJ in the CT. Checked my SHoppers Drugmart, and local Magazine shop. When you put your torso deep down the opponent may shoot not only your ct, but even opposite torso. Gator_the_angry_pimp • 13 days ago. Register now, and join us on our. Noooot a fan of the grid iron buuut lets see. I also do well with a 4 HML ECM Ice Ferret. com). Join the discord for updates. MechWarrior Online. Meh, trip-light PPCs are better than an ER. Typically, MRM-heavy or exclusive mechs are ones with torso mounted missile hardpoints. A build I enjoyed back in the day and still have some success with is two AC10s and a PPC in the right shoulder. Our integration of online build tools such as 'Smurfy's MechLab' and 'MechDB', as well as providing a rating system, makes the builds easy to browse and adapt. For mid-range energy builds, I like to have a higher alpha strike. Can also be refitted as a MRM60 brawler. com] The two have similar damage outputs, with the Large Pulse Laser version having a smidgeon worse performance, but you get all your weapons at about the same weapons distance. 65kph is decent enough for an assault, I think. STK-M: AC20 + 2x Snub Nose PPC Note: You can only fire 2x Snub Nose PPC at once before Ghost Heat penalty kicks in. Missile skills narrow the spread of your chainfire MRMs for firehose. It's small so you can increase your uptime by attending to conflicts where you'll be mostly ignored. One set of their side torsos gets a big armor buff, which is what I run. It's quite good with 4xLPL and ECM because the hardpoint mounts are so well-placed. com). Wonder if any old timers are still on here? HBizzle trying to get back into the game. Here are a couple builds you might try. Snub-Nose PPC — 8. (Which they do annoyingly often. 92 (16. FaceTime isn't a great strategy with such a squishy mech, and the rac5 attracts so much attention that the benefits of being a light (being ignored for something bigger) don't really present themselves at all. After saving a build, the saved variant will appear in the page title and browser history. Vote. org) and ‘mech builds from MechDB (mwo. Also, during CS22, the Call-to-Arms feature for Competitive Play will be active - which allows teams to advertise. not enough to have a really significant effect on your 'Mech. ENERGY; Name Damage Heat Cooldown Duration Optimal Range Max Range Velocity DPS HPS DPH Slots Tons Health Faction; Binary Laser Cannon: 18: 13: 3. com shows a internal damage of 0. Swapped out my brawler Scorch for brawler Direwolf C. Madcat II Dakka: [mwo. I've been using 2xERPPC+3xUAC/2+ECM for a long time, it's always been a lot of fun for me and definitely a "carry/farm hard" choice, it's a nice balance between poptart and sustain dakka with a frontloaded lean. I. The nature of the teams and maps also factors into all of this and it's what makes it preferable to have a high alpha or some high DPS at one given range rather than having low alpha in many different situations. I got the platinum pack, and am looking for recommendations for the Adder A. The MWO Bot is a verified community discord bot that can keep you up to date with news from mwomercs. it was too brawly for me. Moving weapons to specific hardpoints. You can also change the Heatsink for a CAP. com web site? Slow loading, not loading or invalid data?#mwo #mechwarrioronline #battletech Marauder II 4HP Build Showcase | Mechwarrior OnlineBuild : : WWE. See also: Dervish, Catapult, Hellspawn, Orion VA, Marauder 9M. Enhanced UAC/RAC nodes now provide Jam time duration to Rotary Auto Cannons as well. 2. Only bad thing it is Orion with not so good arms. #mwo #mechwarrioronline #battletech Fafnir Juggernaut Build Showcase | Mechwarrior OnlineBuild :. The crb-20 is has no jump jets so it can't poptart. User mechbays, custom theorycraft, equipment tables, (some) mobile support, available now at mwo. is an established. ENERGY; Name Damage Heat Cooldown Duration Optimal Range Max Range Velocity DPS HPS DPH Slots Tons Health FactionAt this time, 2. isengrim. Register now, and join us on our discord for more MWO goodness! And. AS7-D: Ballistic cooldown, Ballistic weapons velocity quirks! b ) Look for "HSL" quirks the lower-left hand side. Adder A builds. I thought it was horrible, I was getting under 100 damage each game compared to when I used the Orion ICC from the Christmas event. Also, during CS22, the Call-to-Arms feature for Competitive Play will be active - which allows teams to. X-pulses seem work better for more maneuverable mechs that can flank the enemy or avoid drawing fire, so only really work well on specific mechs. ago. 0 website. ago. The BH Timberwolf is an excellent direct-fire laser platform in its So8 configuration; most other good Timby builds base themselves on the S CT and take the BH left torso for the ECM, with your choice of RT to support whatever your gameplan is. But I thought I'd…Our integration of online build tools such as 'Smurfy's MechLab' and 'MechDB', as well as providing a rating system, makes the builds easy to browse and adapt. ALSO NOTE: Because MWO is playing 4D chess and considers AC-20 and LB 20-X AC to be different weapon groups, you can fire 2 LB 20-X AC and 1 AC-20 at the same time with no ghost heat. com and in-game events, and also has commands to pull data from The Jarl's List (leaderboard. SR-2: Ballistic Cooldown -10%, Range +5%, Laser Duration -5% SR-3: Missile Range +10%, Heat -5%, ATM velocity +20% SR-4: Heat -5%, Velocity +15% SR-6: Clan ERML HSL +1 SR-7: Cooldown -7. You can do something like this to it for 60 alpha at over 500m. Thanks for the advice/idea! EDIT: It does work! Thank you so much! Now i just need to convince some unit-mates to give me build links for every Crusader :)no worries. With 3LPL it's only a 39-pt alpha, and there is the ghost heat issue to manage. Cool shots are mandatory. NotFrankZappaToday • 8 mo. Large X pulses feel like they really need a buff, their DPS is only barely above a normal large pulse laser. implemented to make that variant possible to field. Ilostmycactus Aug 11, 2022 @ 10:27pm. Nnnnoooo it's that the Avatar actually owes its existence to captured Clan Maddog/Vulture mechs ("the Avatar's design is based on captured Vulture OmniMechs") and the Sunder was the result of the IS capturing and reverse engineering Summoners and Hellbringers ("The Sunder is the product of what was learned from captured Loki[ and. 2xLGauss Hunchback Gridiron may be about the best you can get for medium gauss sniper. Essentially you are one of the fastest and most heavily armored mediums. HOWEVER, the PIR-CI is a solid performer. don't know it would technically be a good build but you can dual gauss hunchback IIC. nav-alpha. I've tried most of them so far. Roughneck 1C - ac20+3 x 6srm6a. Slap 3 AC/2 or RAC/2 in the right torso and go to town. The only thing out of date with. You can also sort of make an atlas-lite with an ac 20 etc and some. Usually either 3 PPC (or 3 LPL) + 10 ERuL for trades or 2 LPL+6SPL+6ERuL for brawls, the latter being my favorite build by far. Alpha heat is 16. Shadowhawk-2K with 3x MRM20 is great, or 3x MRM10 3x LPPC. The laser & ppc overheat to alpha is not accurate, especially for clan mechs and a number of strong IS builds too. EG for Marauder II 4A (LFE 350): + More heatsinks than the Stalker, higher alpha, less heat per alpha, less laser duration, Jump Jet, more armor, similar speed to the Stalker. Our integration of online build tools such as 'Smurfy's MechLab' and 'MechDB', as well as providing a rating system, makes the builds easy to browse and adapt. The mad dog has excellent hit boxes, so its easy to torso twist damage into those tanky side torsos. where are those codes shared anyway, tired of missing out on them because the discussion gets buried xd This one was shared in the Twitch stream for the MWO championship, as a bonus for those spectating, and later on the MWO Twitter, though it was shared beyond those obviously (and PGI is fine with that). With 3LPL it's only a 39-pt alpha, and there is the ghost heat issue to manage. Stripped CT armor in 1 shot and took him deep into red structure. Blood Asp is very versatile. Usually either 3 PPC (or 3 LPL) + 10 ERuL for trades or 2 LPL+6SPL+6ERuL for brawls, the latter being my favorite build by far. Try to avoid trading with alpha builds. Why Choose Us. Build: 2x SRM 4, 4x ER Small Laser, 4x Jump JetsBuild Link: 1000 Subscriber Giveaway is still happening. I think swapping the left arm for NVA-B would probably be better though. Flea 20 is an perfect light to get used to with ecm. My DWF-C is not unique but so far it proven a ball-buster: 2x cLRM-20s +Artemis 4x cL-Lasers Have trouble with closely circling lights but a single 4-lasers hit enough to drive them away (to bad it is harder to done than say oftentimes). nav-alpha. But that's not to say that you can't make builds with multiple weapons system that actually are effective. The Rakshasa is a completly diffrent mech the annihlator in lore was extinct to non-existant in the inner sphere until after the clans Dragoon compromise brought the Wolf's dragoons to the inner sphere bringing with them annnilators and other star league mechs many like the Annihilator never actually existed in the Inner sphere as Kerenksy took them and the plans with him before any major. com and in-game events, and also has commands to pull data from The Jarl's List (leaderboard. It's a pretty spicy boy, you don't wanna alpha strike too much, but that's how you get the most damage. DHS = double heat sink. CRD-6T is great for up close and personal engagements with 2SNPPC and sml. The MWO Bot is a verified community discord bot that can keep you up to date with news from mwomercs. The CRB-20 has only 6 energy mounts, so it's not going to be a great push mech or brawler. I think pop tarting with the shorter burst time HAG20's is easy enough. Pretty great build for new players, I think. 5ton ammo by shaving armor from head/arm/legs. com and in-game events, and also has commands to pull data from The Jarl's List ( leaderboard. There's of course the 4 LPL and 4 ERPPC builds, and I've tried 3 UAC10's on the Nanuq, which I've found I don't really like (so far I prefer 2 UAC10, 1 ERPPC, 2 ERML on the Nanuq). For Mediums, an underutilized option is the Phoenix Hawk 1B (PXH-1B). EZ farming. But a month or so ago a friend of mine said "hey, let's try this out. If they do land a hit with lasers or missiles moving will spread out the damage between your components. com ). Last edited by Alrik ; Dec 16, 2021 @ 11:43amPIR-A build: 3x ER Medium Laser, 4x Laser AMSBuild Link: Online™ Solaris 7 is a tactical, 'Mech. Tornado_XIII • 2 yr. Crusader 5K and 6T also have amazing mounts and jump jets, making for very easy poptarting as well as room to spam SRMs or small lasers to help if you get pushed. So far I've been mostly playing pretty standard mechs, with little deviation from what I'd consider their standard 'meta' setup, for example a triple RAC-2 BSW-X1, or double UAC-20 HBK-IIC. MechDBOur integration of online build tools such as 'Smurfy's MechLab' and 'MechDB', as well as providing a rating system, makes the builds easy to browse and adapt. Hi guys, I'm looking to hear what builds people who own this hero have been running, especially the ones that aren't the following: 2 rac 5, 3 rac 2, 4 uac 2 (basically what all the content creators have made videos on). 1 alphas before overheat and you can shoot two at cooldown forever ERPPCs are not really brawl weapons, though squirrels will flee after 1 or 2 hits to legs if they still can. Personally I would prefer fleas over locust. nav-alpha. Give your enemy your left, unarmed side, don't "stare" at them. Anything worth going back for here? Anything new?The heat build-up from firing until full jam bar is about 80%. 1 alphas before overheat and you can shoot two at cooldown forever ERPPCs are not really brawl weapons, though squirrels will flee after 1 or 2 hits to legs if they still can. You can run a lot of different builds on it but it is squishier than some due to its size and the torso pods. isengrim. Im going to go against the grain and suggest poptarts as well. Register now, and join us on our discord for more MWO goodness! And. Most IS heavies can run AC20 2 snub, some have suggested the Mad 5M, others include the Thanatos (the variant with ac20 quirks), Warhammer 6R, & Catapult K2. nav-alpha. My personal opinion is go for something with good cool down quirks over high hard points, decent mobility and higher ammo. c) Click on the HSL quirk you are looking for. Currently loving my 4P, I am running: XL275 (max) with a double HS 6 MPLs in the shoulder mount 7 more double HSs throughout I have maxed the skill points out I have maxed the armor out I have 2. 4 heat efficiency, and about 50m jump capability. they have merit and can contribute well under the right circumstances and in more organized play, but they are not the overall amazing support role bad players will. I ended up. Is anyone else having issues using the mwo. Also, during CS22, the Call-to-Arms feature for Competitive Play. Register now, and join us on our discord for more MWO goodness! And. nav-alpha. A teammate got him with a medium laser before I could shoot again. The KFX-PR, COM-TDK, UM-K9, UM-R80 and WLF-GR mechs are also great, but since they are only available for MC I excluded them from the list (though the UM-R80 will be released for C-Bills later, I suppose). 70 pinpoint alpha strike, virtually no. Register now, and join us on our discord for more MWO goodness! And. com). com and in-game events, and also has commands to pull data from The Jarl's List (leaderboard. Smurfys was a revolutionary trailblazer that defined the baseline for what online mech builders should be like, but its age is really showing and old yeller might be on his last leg. Here's a list of some of the most well known and proven dakka builds: The Blood asp BAS-A/B with 3 UAC-5+UAC-10 amd ecm, the Mad cat mkII MCII-B with 2 UAC-5+2 UAC-10, direwolf with 8 AC-2, Mauler MAL-MX90 with 3 RAC-2+2 UAC-5, Annihilator ANH-2A with 3 RAC-2+4 AC-2, Fafnir FNR-5 with 4 RAC-2, jagermech JM6-DD with 5 AC-2, Marauder. Seeing it in hindsight this build is trash. Night star 10P - can do 4 arm mounted RAC2s, with quite high arms, one of the best RAC builds out there. Gonna give you 1. 4 alpha strikes as opposed to the single heatsink build which dissipates less heat per second but has 4. Bushwhacker X1, three torso mounts, and a narrow front profile. I put the rac5 on her but im a little disappointed. To set up an updated tool for the MWO Comp community was an idea by Live1991. That's your heat build up for every continuous alpha. sneaky snek has a bunch of videos that give a good idea of how to use it. You can alpha that twice more or less back to back, 86 damage and 120kph to reposition. nav. You can do all that with a Thunderbolt 10SE, but only at reasonable firepower: If you're running IS heavies, you'll want to drop some speed to pick up better firepower. 70 damage alpha that you can fire multiple times in a row while having the mobility of a 50 tonner, it just destroys peopleon1-iic 45 alpha and 2. Warhammer Hero Black Widow - 4 torso ballistics, slightly lower mounted, but a 70t mech. 144 damage alpha, 96 sometimes if you're unlucky. So if you are going to be within 270m, SRMs are better. com] The lasers are optional, you can put in a TAG against ECM, or bring a Clan Active Probe. . nav-alpha. 1. Yes, every UAC can fire faster than its recycle time, unless it jams. Mech-nav still didn't have quirks listed for the last mech released (Dervish) but is otherwise current I think. I would hesitate slightly to recommend that Mad Dog build if they are newer, simply for the rage-inducing factor of watching half your AC20 shots splat in to the terrain in front of you because 'holy fucking shit, is that mounted in my arm or in my godamned foot?!'The Splat Dog might be better, both for ease of use and teaching ghost heat management. It’s called mech. It's pretty much the same with 4x SRM6, LB20 and just changed out the other LB20 for an Ultra20 due to the RT not having enough crit space. You're not going to find an IS heavy that meets all those criteria unless you sacrifice some speed. ago. I think Fafnir is the most popular, but its hit boxes are ridiculous. My workaround has been to copy/paste the desired armor value into the field. Master Warrant Officer. The 2B has that -15% cooldown for Mpls which basically gives you the DPS of 6Mpls if you skill the cooldown. When you fire weapons, you get all the heat they create, but it immediately starts dissipating at an extremely fast pace (not after 1 sec. Can’t find any meta lists featuring an Atlas brawl build (I mean come on, at least feature it in F tier ;. You are practically doing 2 AC-20s worth of damage. I feel like its the disparity between your weapons- its hard to aim gauss, lasers, and SRMs at the same time and the range brackets dont really match upOur integration of online build tools such as 'Smurfy's MechLab' and 'MechDB', as well as providing a rating system, makes the builds easy to browse and adapt. Shadowcats are my favourites, but in the case of OP, clan mechs cannot mount mrms. 2: Destroy the enemy union dropship ++. nav-alpha. Four LPPCs on a light mech is surprisingly powerful, even if it lacks ECM. Now that MechDB 2. LRM 90 Nova Cat. This is the strange build I use on my Hangover. 43. This in addition to the already existing Ramp down cooldown time that is provided by this node for RACs. I'm partial to skirmishing at medium range. MRMs are spread damage, so the alpha is not the same as pinpoint alpha. The case module is used for when you have an ammo explosion or if a gauss explodes, it prevents the damage from spreading to other parts of the mech. MechDB takes precautions to ensure the security of your personal data. Most people are going to sensibly stick in endosteel right off the bat, or plug in a Clan XL engine, etc. Mixed loadouts are not very useful. One mech that I think can be safely suggested is the Mad Cat MK II B - you will need to refit its weapons, but built properly it's very effective both when. 5% heat for 3% pulse laser duration and 10% cooldown, definitely seems worth. If you want to get 60+ alpha the nightgyr with quad atm12s is the way to go. Javelin with medium laser +1 quirk is my favorite light mech. Gotta watch the heat, though. Stone Rhino is a Battlemech, and per MWO's rules it will be able to freely change armor, structure, engines and heat sinks. downgrading to a 200LE (64. 5%, Heat -5%, Range +5%, Laser Duration -7. com]), but the disparity's not huge (even the brawlers are like 20 max DPS). Pretty much as the title says, I am a new player who just made it to tier 3 today, and I'd like to experiment with different builds, but it's pretty difficult because I could not find any list online about how many of each weapons I can fire simultaneously without encountering any ghost heat (or even how much ghost heat can I expect by running over said limit). Back to topThe current even that gives 4 free Hero mechs is coming to an end and I want an LRM boat, I have yet to claim my Heavy or Assault mech, are there any LRM boats in the Heavy or Assault class I could pick?About Us. com. After saving a build, the saved variant will appear in the page title and browser history. It has 2 Energy and 4 Missile hardpoints, and it's jumpjet compatible. Essentially you are one of the fastest and most heavily armored mediums. MWO. Finally 3rd reason: There is at least 1 variant of the Stone Rhino, that most would want. best dedicated LRM mech in the game. ENERGY; Name Damage Heat Cooldown Duration Optimal Range Max Range Velocity DPS HPS DPH Slots Tons Health FactionThis version has 12DHS, but you can drop one more heatsink to upgrade your engine and/or jumpjets and the sustained output will still match the ERML build. Ilostmycactus Aug 11, 2022 @ 10:27pm. Spent the rest of the match chasing fights that were over before I got there. So to clarify some points on ghost heat with this event: The way heat is handled in the event is your dissipation is set to 9999. Built in Artemis makes sure most of that hits one component. But perhaps there could be one variant that was even more tanky. Spent quite a bit of money changing its build to a 5 ERSL + LBX20 + MRM40 with a standard engine, but I’m 90% certain this build isn’t optimised. d) Voila! You can now see which mech chassis/variant has the HSL quirks you are looking for! Note: Some of this OLD MechDB website HSL data had been contaminated with early 2021 Cauldron HSL changes. The MWO Bot is a verified community discord bot that can keep you up to date with news from mwomercs. Feel clueless on where to start and find decent builds. When you do get into midrange stop PPCs or chain fire them. 74 So my recommendations are: Warhammer WHM-6R Timberwolf TBR-S or other variant if you're not a fan of JJs. I am with you about the fonts! A little bigger and the colors on Black are nearly unreadable. 135 damage in 10 secs + skilltree helps a lot because loads of DHS. com ). nav-alpha. It feels pretty pathetic when i know i might instead just use some clan GIGA ALPHA laser vomit and do million times more damage in single exposure. That being said, I struggled with this game and went looking for loadouts and build tips. This is what I just settled on. From December 14 patch notes: EQUIPMENT ADJUSTMENT This patch includes a small boost to the dissipation performance of single heat sinks. Energy is low mounted on one arm, but the missiles are all grouped together very high by your cockpit. Modifying the armor values is a bit fiddly though. Alpha Technologies Ltd. cou-prime [mwo. Security. Unfortunately with the decline of player base and it being more and more outdated over time, I fear it’s finally been taken down. Stripped CT armor in 1 shot and took him deep into red structure. isengrim. My favorites so far in no particular order: The Kolossus with 112 LBX SRM splat; SR-1 UAC60 poptart; SR-6 14 MPL; & SR-7 6 ERLL 44 SHSin addition to the builds mentioned, consider the jenner iic. You can do all that with a Thunderbolt 10SE, but only at reasonable firepower: If you're running IS heavies, you'll want to drop some speed to pick up better firepower. You can cool down as needed between shots like that. - Donations! SA Forums - Something AwfulSomething Awful -Every 'Mech in MWO can mount at least one AMS, some 'Mechs can carry up to four AMS systems. Honestly, it probably is. Don't alpha, and use the fact that you have decent speed and jump jets to quickly poke and shoot before getting back into cover. this one is mechwarrior with a 20+ year history and following and it came from battletech which existed before that and is deep and interesting. Playing in a group is the best way to learn a game, and some MWO groups are still playing faction play. Only bad thing it is Orion with not so good arms. I could do the corsair but I suck at piloting assaults and my most consistent results have been on lights anyways (my incubus does 600 damage a game on average) so I decided on this. Downgrading to LB-10X and adding a couple of cERMLs will give you less alpha, but more sustainability (3. Many Units both competitive and casual recruit out of the MWO Comp Discord server which can be found here: ReplySniper Heavies: The Warhammer 6R is a classic, and it can mount 2 light gauss and 2 erppc. So I may have had a few drinks last night and bought the dakka raven. Register now, and join us on our discord for more MWO goodness! And. The ultras are good for medium range but need you to lead with aim. Which of the hero mechs do you recommend to arm with SNPPC, pulse lasers, machine guns or SRMs?So I picked up the Nanuq as my Hero Mech during the event, and I'm looking for more builds to run on it, or with Warhawks in general. 36 comments. com and in-game events, and also has commands to pull data from The Jarl's List (leaderboard. The MWO Bot is a verified community discord bot that can keep you up to date with news from mwomercs. My current statistically best medium is a 6 MPL Nova. If they don’t mind the minimum range atms are a really good choice, but personally I run a shadowcat B with the right torso set to the A variant, so I can mount 3 srm6 with Artemis and two heavy small lasers. Burnaby, BC V5J 5M4 Canada. Nov 6, 2022. As an extreme example, Clan Adder (35ton Light mech) can field just one UAC20 with enough ammo (thanks to MWO/Cauldron recent patches). They have ATMs instead which are different. After that, the Ambush is my next-favorite, and when combined with the Manul you can make the "pay-to-win" laservomit Sun Spider. Let's review. Of the ones you listed fury is pretty good. Then clans came in. Keep in mind grimmech does have some very very old builds that might not be as optimal any more either due to meta or quirk changes thought on the madcat B (assuming thats what you bough) I cant think of. Forgot to pay for the electricity, I guess (I'm sure MechDB 2. ER PPC — 10 Damage each — GHSL = 2 — 20 Damage Limit ( But actually runs Severely Hot compared to the others, which is a tradeoff for the Range it has, and renders it rarely usable in Brawl-type fights!) I.